Designer · Director · Founder

AlexanderDavis

Twenty-five years of interface and experience design for games, from AAA studios to his own ventures. Founder of House Davis and Ultraevum.

Alexander Davis

Practice

Since 2000

Shipped titles

40+

Discipline

UI / UX


01 · About

Interfaces for millions of players. Institutions for one family.

Alexander Davis is a designer and director from Mercer County, Ohio. He taught himself C++ as a teenager, founded his first company, a web design and hosting business, while still in high school, and graduated from Wright State University as valedictorian of his class.

His career in the games industry spans more than forty shipped titles across franchises whose cumulative revenue exceeds three billion dollars. He specialized in the player-facing layer, the interface and experience design that decides how millions of people meet a product, and directed it at studios including High Moon, Vigil and Petroglyph before running his own consultancy for clients on four continents. Across the industry he is credited as Xander Davis.

Today he is the founder of House Davis, a family office, and of Ultraevum, the House's building arm, and a father of three sons.


02 · Work

A quarter century of shipping.

Interface and art direction at AAA studios; interface teams built under deadline; an independent studio that shipped its own game; a consultancy that served studios large and small.

TransformersDarksidersWarhammer 40,000Star TrekStar WarsJames Bond

2024 – 2025

HAVIK Solutions · UI/UX Director

2022 – 2023

AVALON · UI/UX Director

2017 – 2018

Astrogun · Founder

VAST — shipped on macOS, iOS and tvOS under his own studio.

2013 – 2019

Xander Davis & Associates · Principal

Design consultancy for studios and clients across four continents, 3D Realms and Illfonic among them; the practice has been dormant since.

2012 – 2013

Petroglyph Games · UI Director

Las Vegas.

2011 – 2012

Vigil Games · THQ · UI Director

Darksiders II — built the interface team from nothing in the last three months before ship.

2009 – 2010

High Moon Studios · Activision · UI Director & Art Director

Transformers: War for Cybertron.

2005 – 2009

Studio design roles · Interface & visual design

Indiana; the portfolio years before the AAA arc.

2000 – 2009

Atlas-Image · Founder

Web design and hosting for international clients, started in high school.


03 · Ventures

Built to be owned.

01House DavisA futurism capital investments family office, managing only its own capital. Founder and CEO.
02UltraevumWhere the House builds: a public-facing conglomerate for startup concepts, products, services and software. Founder and CEO.
03Lore PicturesA generative-cinema studio. Founder.
04AstrogunAn independent game studio; shipped VAST. Founder.

04 · Elsewhere

On the record.

LinkedInlinkedin.com/in/xanderdavis X@_AlexanderDavis IMDbimdb.me/xanderdavis Studio archivexanderdavis.studio Lore Picturesyoutube.com/@LorePictures

Design yourself. Then design the future.


05 · Contact

office@davis.one

Correspondence reaches Alexander through the House Davis office.